check should return score or nothing if invalid
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parent
57579fa5e4
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4 changed files with 11 additions and 13 deletions
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@ -8,7 +8,6 @@ import Data.Bifunctor (Bifunctor (first))
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import Data.Kind (Type)
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import Display
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import System.Random.Stateful (Random (randomR), RandomGen)
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import Types.BoardPosition
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{- | The type of game that is being played.
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@ -19,7 +18,7 @@ that sums up to 'n'.
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-}
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class (Display (Tile t), Show (Tile t), Eq (Tile t), Eq t, Show t) => GameMode t where
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data Tile t :: Type
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check :: t -> [Tile t] -> Bool
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check :: t -> [Tile t] -> Maybe Int
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gen :: (RandomGen g) => t -> g -> (Tile t, g)
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data SumTo = MkSumTo Int
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@ -28,8 +27,8 @@ data SumTo = MkSumTo Int
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instance GameMode SumTo where
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data Tile SumTo = IntTile Int deriving (Eq, Show)
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check (MkSumTo n) [] = n == 0
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check (MkSumTo n) lst = n == sum (map toInt lst)
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check (MkSumTo n) [] = if n == 0 then Just 0 else Nothing
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check (MkSumTo n) lst = if n == sum (map toInt lst) then Just (length lst) else Nothing
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where
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toInt (IntTile a) = a
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gen (MkSumTo n) = first IntTile . randomR (1, n)
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