flip some params around

This commit is contained in:
Sidharth Kulkarni 2026-05-03 14:10:20 -07:00
parent 0a6b03fd69
commit a9b265fabc
Signed by: skulk
SSH key fingerprint: SHA256:Jby+S9d1WmwqnXIrngHgccYNHz+cYquxN1zm3ym3Kbg
2 changed files with 8 additions and 8 deletions

View file

@ -20,15 +20,15 @@ data GameBoard mode = MkGameBoard
, gameMode :: mode
}
clear :: (GameMode mode) => GameBoard mode -> BoardPosition -> BoardPosition -> Bool
clear = undefined
clear :: (GameMode mode) => BoardPosition -> BoardPosition -> GameBoard mode -> GameBoard mode
selectCheck :: (GameMode mode) => GameBoard mode -> BoardPosition -> BoardPosition -> Bool
selectCheck board@MkGameBoard{gameMode} topLeft bottomRight =
check gameMode (select board topLeft bottomRight)
selectCheck :: (GameMode mode) => BoardPosition -> BoardPosition -> GameBoard mode -> Bool
selectCheck topLeft bottomRight board@MkGameBoard{gameMode} =
check gameMode (select topLeft bottomRight board)
select :: (GameMode mode) => GameBoard mode -> BoardPosition -> BoardPosition -> [Tile mode]
select MkGameBoard{board} topLeft bottomRight =
select :: (GameMode mode) => BoardPosition -> BoardPosition -> GameBoard mode -> [Tile mode]
select topLeft bottomRight MkGameBoard{board} =
mapMaybe (board !) (range (topLeft, bottomRight))
-- TODO: rewrite this with monadic RNG

View file

@ -25,5 +25,5 @@ spec = describe "gameboard" do
displayText gameBoard `shouldBe` "1 2 \n3 4 \n"
it "validates a move" do
selectCheck gameBoard (0, 0) (1, 1) `shouldBe` True
selectCheck gameBoard (0, 0) (0, 1) `shouldBe` False
selectCheck (0, 0) (1, 1) gameBoard `shouldBe` True
selectCheck (0, 0) (0, 1) gameBoard `shouldBe` False