numbersquare/test/Spec.hs

33 lines
1 KiB
Haskell

{-# LANGUAGE BlockArguments #-}
{-# LANGUAGE OverloadedStrings #-}
module Spec where
import Data.Array (array, elems)
import Display (displayText)
import Test.Hspec
import Types.GameBoard
import Types.GameMode (SumTo (MkSumTo), Tile (IntTile))
spec :: Spec
spec = describe "gameboard" do
let tiles =
array
((0, 0), (1, 1))
[ ((0, 0), Just $ IntTile 1)
, ((0, 1), Just $ IntTile 2)
, ((1, 0), Just $ IntTile 3)
, ((1, 1), Just $ IntTile 4)
]
gameBoard = MkGameBoard{width = 2, height = 2, gameMode = MkSumTo 10, cells = tiles}
it "displays correctly" do
displayText gameBoard `shouldBe` "1 2 \n3 4 \n"
it "validates a move" do
selectCheck (0, 0) (1, 1) gameBoard `shouldBe` True
selectCheck (0, 0) (0, 1) gameBoard `shouldBe` False
it "clears properly" do
let cleared = clear (0, 0) (0, 1) gameBoard
elems (cells cleared) `shouldBe` [Nothing, Nothing, Just $ IntTile 3, Just $ IntTile 4]